3D
3D models, toon shaded for "Guidolon the Giant Space Chicken" internship
Early promo - Director's cut found here (does not include my work at this point)



Models and Bot textures created for Unreal



Models and textures created 3D Studio Max





Displacement testing for Eyestalk and Nim
See animated and dynamic surface texture on Demo page




Terrain Displacement Experiment for Sand Miners