3D
models,
toon shaded for "Guidolon the Giant Space Chicken" internship
Early promo - Director's cut found here (does not include my work at this point) |
|||
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
|
Models and Bot textures created for Unreal |
|||
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
|
Models and textures created 3D Studio Max |
|||
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
||
Displacement
testing
for Eyestalk and Nim
See animated and dynamic surface texture on Demo page |
|||
![]() |
![]() |
![]() |
|
Terrain Displacement Experiment for Sand Miners |
|||
![]() |
![]() |
![]() |